http://bugs.winehq.org/show_bug.cgi?id=22329
Matijn Woudt tijnema@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tijnema@gmail.com
--- Comment #4 from Matijn Woudt tijnema@gmail.com 2010-06-08 08:49:57 --- (In reply to comment #1)
The lines:
fixme:d3dx:D3DXGetShaderConstantTableEx (0x30dd140, 0, 0x1f0f564): semi-stub fixme:d3dx:ID3DXConstantTableImpl_GetConstant (0x6412f70)->((nil), 0): stub fixme:d3dx:ID3DXConstantTableImpl_GetConstantDesc (0x6412f70)->((nil), 0x1f0f474, 0x1f0f3e0): stub
seem to describe the heart of the problem. Generating a +d3dx trace is probably a good idea.
I have just sent in a set of 4 patches for GetConstant and GetConstantDesc. Please retest with these patches applied.
http://www.winehq.org/pipermail/wine-patches/2010-June/089388.html