http://bugs.winehq.org/show_bug.cgi?id=18109
Summary: Race Driver: GRID Demo - not rendered correctly when multisampling enabled Product: Wine Version: 1.1.19 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: lukasz.wojnilowicz@gmail.com
Created an attachment (id=20546) --> (http://bugs.winehq.org/attachment.cgi?id=20546) Demo version
I'm using wine-git (1.1.19) downloaded in 18.04.2009 (compiled using gcc version 4.3.2 20081105 (Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that Race Driver: GRID Demo is too dark and blurry when 2xmsaa or 4xmsaa enabled (no problem when multisampling set to off) in both menu and on the track. It doesn't occur in full version of the game. Game uses pixel shaders 3.
graphic card: GF 9600M GT drivers: 185.19 (default configuration) OffscreenRenderingMode: backbuffer (doesn't work with fbo) Multisampling: enabled VideoMemorySize: 512 Overrides: d3dx9_36.dll (3.6 MiB), xinput1_3.dll (67.3 KB), openal32.dll (43.0 KB)