https://bugs.winehq.org/show_bug.cgi?id=22682
Guillaume Charifi guillaume.charifi@sfr.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |guillaume.charifi@sfr.fr
--- Comment #25 from Guillaume Charifi guillaume.charifi@sfr.fr --- Here is a implementation of D3DXGetShaderInputSemantics from wine-staging, not committed at this time, perhaps you could try it.
https://github.com/wine-compholio/wine-staging/blob/master/patches/d3dx9_36-...