http://bugs.winehq.org/show_bug.cgi?id=16580
Alexey Loukianov mooroon2@mail.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mooroon2@mail.ru
--- Comment #43 from Alexey Loukianov mooroon2@mail.ru 2012-05-25 10:33:54 CDT --- Still present as of current git HEAD (tested with wine-1.5.4-336-g91e95e1) when AlwaysOffscreen is set to "disabled". Changing it to "enabled" fixes the problem of the sky not being updated but I believe that the rendered picture is still incorrect - it seems that bloom effect applied on objects appearing in front of the sky - trees, e.t.c. - is too overscaled. The game world seems to be "unreal" with it, I'd say it looks as if game character had suffered from LSD poisoning.
Robert, Sven, could you please check if the problem I describe affects your systems as well? Posting some screenshots displaying how does the trees in front of the sky looks like in game would be helpful. Also, testing and reporting if the game still suffers from topic bug when AlwaysOffscreen is not enabled wouldn't hurt.