http://bugs.winehq.org/show_bug.cgi?id=15644
--- Comment #40 from Tobias Jakobi liquid.acid@gmx.net 2008-10-30 18:04:40 --- @Henri: This line in shader_arb_select_depth_blt: if (tex_type != tex_2d) FIXME("Unsupported tex_type %#x\n", tex_type);
Isn't that already implemented?