https://bugs.winehq.org/show_bug.cgi?id=32515
--- Comment #62 from Christian Inci chris.wine@broke-the-inter.net --- Thanks for letting me know.
Please could you retest with only "https://source.winehq.org/patches/data/132374%22?
The game cache validation issue seems unrelated to the game crash issue and the other (now removed) parts of the game crash patch are only needed if some random copy protection will rely on the reserved bits of DR6/DR7 being set when e.g. fiddling around with NtSetContext/NtGetContext. CEG doesn't seem to do that. I just set them because I didn't liked that visual difference in x64dbg.
@AJ, if you read that: Don't you worry about my horrible patches, I'm just trying to replace Jeremy White at the Julliard rank. ;-)