http://bugs.winehq.org/show_bug.cgi?id=10495
--- Comment #274 from Raymond superquad.vortex2@gmail.com 2010-12-07 18:02:03 CST --- (In reply to comment #269)
Here (Ubuntu 10.10 64bit), "The Elder Scrolls - Oblivion" is also affected by this bug. Without WinePulse, there is no possibility to get sound in the game's menu and when loading a previously saved game. Strangely sound works with ALSA, when a new game is started, but this is not sufficient.
since pulseaudio cannot be removed in ubuntu 10.10 anymore, winealsa is using pulse device instead of dmix/dsnoop.
may be there is some impact on wine using pulse plugin when PA no longer reported underrun
http://git.alsa-project.org/?p=alsa-plugins.git;a=commit;h=c20d516e229620129...
may be this game also need multiple waveoutopen similar to lemmix bug#22880
bug#19523
can you open bug and provide wine log with WINEDEBUG=+wave when you using winealsa ?