http://bugs.winehq.org/show_bug.cgi?id=34761
Bug #: 34761 Summary: Neverwinter Online: System lockup using fglrx drivers while loading Product: Wine Version: 1.7.0 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: DennisJohansen@GMail.com Classification: Unclassified
After logging in with the Neverwinter Online launcher, it starts to load the actual game. But locks up the entire system along the way. Last message shown in the game is "Materials reloaded".
Doing some regression testing points to this particular commit: commit 37d1e8b79cfc2c4ca7b947589574179470a06c42 Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Aug 16 09:12:30 2013 +0200
wined3d: Try to avoid redundant constant updates.
This gives a minor performance improvement. For example, in 3DMark03 Game Test 1 this gives about a 4% improvement, in the Counter Strike: Source stress test it's about 1%. (NVIDIA GF9600M, Intel T9550, 1024x768).