https://bugs.winehq.org/show_bug.cgi?id=22053
Olivier F. R. Dierick o.dierick@piezo-forte.be changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |o.dierick@piezo-forte.be
--- Comment #65 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- (In reply to Jacob Hrbek from comment #64)
This bug is referenced in winetricks for steam verb, where it's disabling gameoverlayrenderer.exe as a workaround..
Can someone tell me what the bug is about and what should i make the logic for in case end-user is affected by this? Or is current solution useless?
thanks in advance
Hello,
It is about a bug in gcc <= 4.4 and 4.6 that has been long since fixed. Wine compiled with those gcc did crash in gameoverlayrenderer.dll. Some users were affected, some not, depending on the version of gcc used to compile Wine, but now I think it is safe to assume that most users have their Wine compiled with recent gcc.
There were other bugs that required disabling gameoverlayrenderer.dll, but most of them have been fixed.
A few open ones remains but they look like abandoned and/or very uncommon (bug 43105, bug 43819, bug 47093 and bug 47597).
Regards.