http://bugs.winehq.org/show_bug.cgi?id=10778
--- Comment #17 from Mikael Åkersund mikael.akersund@bigfoot.com 2008-10-26 12:48:22 --- (In reply to comment #16)
(In reply to comment #14)
Created an attachment (id=13820)
--> (http://bugs.winehq.org/attachment.cgi?id=13820) [details] [details]
workaround for this issue
I tried the game with the attached patch and I couldn't get it crashing. Probably someone could give it a try? This workaround changes the size of memory which wine allocates. Is there a reason why this value (the original one) is so big?
How should I patch it? With p0 or p1?
With -p1
I would also like to add that Bioshock(Steam Demo) suffers from a very similar problem. At least the above patch removed the crashes for me.