http://bugs.winehq.org/show_bug.cgi?id=27492
Summary: Starcraft locks up when attempting to use the mouse ingame Product: Wine Version: 1.3.20 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winex11.drv AssignedTo: wine-bugs@winehq.org ReportedBy: aim_here2002@yahoo.co.uk
Created an attachment (id=35148) --> (http://bugs.winehq.org/attachment.cgi?id=35148) Regression test result.
After wine version 1.3.20, Starcraft 1/BroodWar is no longer playable. After starting the game and then attempting to click on any ingame unit or building, the game locks up. The console complains about a stack overflow. I then have kill the process to get a decent X resolution, and I don't know offhand how to get a backtrace or somesuch.
The actual overflow message is this: "err:seh:setup_exception_record stack overflow 816 bytes in thread 0009 eip 7efb77cb esp 00231000 stack 0x230000-0x231000-0x330000"
The bug only happens in fullscreen mode, and doesn't occur in virtual desktop mode.
Since this is a regression, I did the long boring compiley thing to get this:
a59c7cc8596b658d3c0854a737528cf60947ac1f is the first bad commit commit a59c7cc8596b658d3c0854a737528cf60947ac1f Author: Alexandre Julliard julliard@winehq.org Date: Wed May 11 12:30:03 2011 +0200
winex11: Automatically clip the pointer when the foreground window is full-screen.
:040000 040000 f94f9152b3112463b3bdf874a0d64dae1029e309 04faeb9831f686bb586fd81166ad95cf6da05738 M dlls