http://bugs.winehq.org/show_bug.cgi?id=34239
Bug #: 34239 Summary: MicroStation V8i SELECTseries 2: rendering problems (Direct3D 9) Product: Wine Version: 1.7.0 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: julius.schwartzenberg@gmail.com Classification: Unclassified
Created attachment 45557 --> http://bugs.winehq.org/attachment.cgi?id=45557 MicroStation running on Windows showing the correct rendering
MicroStation V8i SELECTseries 2 has some rendering issues when it runs in Wine. It uses a Direct3D 9 based renderer.
I have attached screenshots of an example drawing of MicroStation running on MS Windows and multiple shots of MicroStation running in Wine. In Wine only part of the drawing is displayed properly at a given time. When moving the view around in MicroStation, some parts disappear and other appear properly. At the same the I get a huge amount of these messages: fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement hardware blit between two different swapchains fixme:d3d_surface:wined3d_surface_blt Using fallback for cross-swapchain blit.
My GPU is an NVIDIA Corporation GF106GL [Quadro 2000]. I'm using Ubuntu 12.04 AMD64 with kernel version 3.8.0-25-generic and NVIDIA driver version 304.88. I tested with Wine 1.6.0 and current GIT, both have the same problem.