https://bugs.winehq.org/show_bug.cgi?id=35831
Thom Blake thethomblake@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |thethomblake@gmail.com
--- Comment #19 from Thom Blake thethomblake@gmail.com --- This exact problem is happening to me. 3 computers running "Age of Mythology - The Titans" under Wine via playonmac plus two windows machines. Any 2 computers can host / connect, but then a third computer can't join the same game.
As far as I can tell based on Internet reading, when the third computer tries to join, it is given a response from the host containing the IP address of the second computer, and then the third computer tries to send a packet to the second computer. This sort of issue happens sometimes via Internet tunneling when a firewall blocks the relevant port, but I have no firewall that would stop traffic on the lan. I think communication with the host and the test packet to the other client happen on different ports, but don't know how to verify that.