http://bugs.winehq.org/show_bug.cgi?id=31393
Bug #: 31393 Summary: Nvidia force antialiasing no longer works Product: Wine Version: 1.5.10 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: b7.10110111@gmail.com Classification: Unclassified Regression SHA1: 09443f14e75e134328643b5d33aff61bdf4dca32
After AlwaysOffscreen has become enabled by default, games such as GTAIII and GTAVC (which are unaware of FSAA) can't benefit from nvidia antialiasing settings out of the box. I'm not sure if it's intended result, but despite it being possible to disable it back, new default seems no good to me as e.g. on Windows it's enough to set antialiasing in the driver utility and there's no need to change D3D configuration. Maybe wine should check whether default render target is multisampled and toggle the default?