http://bugs.winehq.org/show_bug.cgi?id=24667
valkyri9@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |valkyri9@gmail.com
--- Comment #33 from valkyri9@gmail.com 2011-03-03 10:01:07 CST --- (In reply to comment #26)
I've attached source code of library overriding (very crudely) reported uniform count from AMD driver. After that half life 2 renders corectly and fallout new vegas stops crashing (or not rendering enemy standing 2 meters in front of the player).
Your fix corrected Star Trek Online for me on Ubuntu 10.10 64-bit w/ a Radeon HD5670 using Catalyst 11.2 - everything now renders correctly with UseGLSL enabled. Thank you Jan!