http://bugs.winehq.org/show_bug.cgi?id=10615
Summary: Civilization 4's custom mouse cursors do not display Product: Wine Version: 0.9.49. Platform: Other OS/Version: other Status: UNCONFIRMED Severity: trivial Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: hein@kde.org
Firaxis' turn-based strategy game Civilization 4 includes a set of custom mouse cursors, such as a rotating planet animation serving as busy cursor and a fancy metal standard cursor. These custom cursors are displayed in the game on Windows XP, but not in Wine. Instead, the standard white arrow Windows cursor is shown at all times (regardless of cursor state, i.e. even when a busy cursor should be shown).
Tested wine versions include v0.9.49 and today's git (77ee756c91dfbacc4d42ae4f58f6b145bdc97876). The problem exists in both. The Wine configuration is fairly untouched. The Windows version is set to Windows 2000. Pixel and vertex shader support is enabled. Microsoft's MSXML 3 was installed and related DLL overrides added, which is necessary to run the game.
The tested version of the game is the very latest, namely "Civilization 4: Beyond the Sword" at patch level 3.13. "Beyond the Sword" is the second commercial expansion/upgrade pack to the original title, and the preferred version to play the game.
Testing was undertaken using nVidia's proprietary graphics driver in version 100.14.19 on a GeForce 8800 GTX, with X.org v7.3 (xorg-server v1.4) and Linux v2.6.23.9. The distribution is Gentoo Linux.