http://bugs.winehq.org/show_bug.cgi?id=35675
A.T. xtcdj15@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xtcdj15@yahoo.com
--- Comment #7 from A.T. xtcdj15@yahoo.com --- Created attachment 48557 --> http://bugs.winehq.org/attachment.cgi?id=48557 screenshot with bugged rendering
i have the same problem since wot 9.0 update. In 9.0 Wargaming changed some texture formats, shaders, the way shadows are rendered (WG dev : "old tanks had the shadows drawn directly into the textures, while they are calculated in real time now"),etc ....something new that triger this bug in wine.
Some time texture missing (solid blue/lilac), and sometime wrong textures and ilumination is maped on the tanks.
I found a way to workaround this but it seriously cripple the performance. After playing a bit with regedit keys (http://wiki.winehq.org/UsefulRegistryKeys) I found that setting StrictDrawOrdering to "enabled" seems to solve the texture problems, but FPS go down alot.
Wine 1.7.19 nvidia GTX660 2GB VRAM, latest drivers available