http://bugs.winehq.org/show_bug.cgi?id=20395
--- Comment #19 from DL dredgingthelake@gmail.com 2011-05-13 21:40:40 CDT --- A simple tweak, and performance is now quite decent: 1. Create autoexec.cfg in brink/base 2. Add r_useThreadedRenderer 2
Now that just leaves the audio problem (and steam DRM for multiplayer)