https://bugs.winehq.org/show_bug.cgi?id=41910
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #2 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 56305 --> https://bugs.winehq.org/attachment.cgi?id=56305 terminal output
I confirm the bug (Steam version) and using Nvidia binary drivers 375.20. The problem is not present with nouveau/mesa (git).
Reducing graphical details to the minimum, disabling postprocessing, depth of field in the game options doesn't make it better.
I didn't install .Net 4.x or DirectX offered by the Steam version because the game runs fine with wine-mono 4.6.4. The game doesn't seem to use any d3dx9* libraries (WINEDEBUG=+loaddll).
The problem is present with Wine 1.7.0, too.
wine-1.9.24-105-g1d3b944 OpenGL vendor string: nouveau OpenGL renderer string: Gallium 0.4 on NV106 OpenGL core profile version string: 4.3 (Core Profile) Mesa 13.1.0-devel (git-95ddb37) OpenGL core profile shading language version string: 4.30