http://bugs.winehq.org/show_bug.cgi?id=34733
--- Comment #9 from Berillions berillions@gmail.com 2013-12-06 09:41:06 CST --- Created attachment 46757 --> http://bugs.winehq.org/attachment.cgi?id=46757 Network Infos for Wine
Now, the automatic connection to our account works but the sync savegame to UPlay could still failed.
In the Uplay/log folder, there is a file named "Network_info" which resume all network characteristics for Uplay in the OS.
I attached the first file which resume the information about Uplay and Wine.
Between these 2 files, we can see that Windows can use Installed providers and Wine nothing.
Same thing for the installed protocols, Wine use only 5 protocols and Wine 17 protocols.
I sent an email to Juan Lang about this log. For him, it's certainly possible that the sync problem is the consequence of this unavailability.
So Wine dev's, have you got an others ideas ?