https://bugs.winehq.org/show_bug.cgi?id=45361
Bug ID: 45361 Summary: Graphical issues in The Sims 3 (regression) Product: Wine Version: 3.10 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: sashok.olen@gmail.com Distribution: Ubuntu
Created attachment 61662 --> https://bugs.winehq.org/attachment.cgi?id=61662 terminal output (no +d3d_shader)
Setting High Detail Lots to any level above 1 results in very annoying graphical issues on non-household lots and when moving through buildings. It is also present with all options turned down to minimum but it's just easier to reproduce with High Detail Lots set to level 4 and moving through buildings. I can reproduce this bug in version 2.10 and higher but can't in 2.6 and 2.0.2, so it must be a regression. Not sure about versions between 2.6 and 2.10 as I get an error when compiling those, but I suspect the regression happened in 2.9 due to introduced tessellation. Attaching terminal output (without WINEDEBUG argument) from 3.10 (devel), screenshot of the problem and terminal output with WINEDEBUG=+d3d_shader (raw file is almost 1GB so i compressed it into tar.xz). I am using Ubuntu 18.04 (64 bit) with NVidia GTX 1070 using proprietary version 396.24.02 driver.