https://bugs.winehq.org/show_bug.cgi?id=28520
Benj benj.callaghan@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |benj.callaghan@gmail.com
--- Comment #24 from Benj benj.callaghan@gmail.com --- (In reply to WineBuG from comment #22)
On macOS, when playing Captain Claw (https://archive.org/details/CaptainClaw) and using the Mac Driver, there's something really strange going on that might be related to this very bug: if you DISABLE v-sync via the registry key "AllowVerticalSync" -- the animation speed is more or less correct (but not quite smooth). This is really weird, taking into account that this bug is basically about IGNORING V-SYNC by the game, and the fact that Windows users are generally ADVISED TO ENABLE V-SYNC to fix Captain Claw's animation speed and jumping issues (check out: http://www.kapitanpazur.piasta.pl/en/support.html)!
You can achieve a similar effect when using X11 on macOS as well.
Thank you for posting this. I was having a similar problem on my Mac, specifically with Captain Claw. I had no problems running Claw on 2.x (don't remember the exact version). Everything ran out of the box. When I upgraded to 3.0-rc2, this issue appeared. Applying your registry change fixed Claw.
As a side note, Wine 2.x had been installed through the .pkg file from the main downloads page. Wine 3.0-rc2 was installed through homebrew, so maybe there was a configuration change that caused the re-appearance of this bug. The same wineprefix was used both times.