http://bugs.winehq.org/show_bug.cgi?id=18490
Malina Salina lakmilis@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |lakmilis@hotmail.com
--- Comment #37 from Malina Salina lakmilis@hotmail.com --- http://bugs.winehq.org/attachment.cgi?id=41548&action=diff
Naur's patch, ported by Ryan apparently, works for the latest wine-git (wine-1.7.14-142-gbd69346) and indeed made Napoeleon work perfectly, from no battles, etc.
I can imagine that with voluntary devs, with a project of this magnitude, keeping things proper is important, but also a task of priority. Like others though, as a non-initiate, I still wish this was in the build, despite it being not ideal?
I suspect, that it simply fell out, due to the desired reworks of some of the code, but which apparently didn't happen quite?
Still, wouldn't it sometimes be good to backtrack, add in these things and rather see the oppurutnity of new regression bugs or so, as potentially beneficial to further realise what would indeed be the best code to use in the future?
Either way.. thanks for the patch... the original patch wouldn't work, and I tried with my meager understanding to patch the current code, which compiled, but crashed nonetheless in the battles ,p
So, recompiling (thank you ccache.. down from 15 mins to 5 mins), with the latest patch on here... all is swell. :)