https://bugs.winehq.org/show_bug.cgi?id=44970
--- Comment #2 from Miklós Máté mtmkls@gmail.com --- Still the same with today's git checkout.
I don't know if it helps, but lots of fixme messages are printed to the console like these: 0037:fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_siv. 0037:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2. 0037:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543. 0035:fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor {1.28000000e+02, 3.20000000e+01, 8.00000000e+00, 2.00000000e+00}.