http://bugs.winehq.org/show_bug.cgi?id=21779
Summary: Torchlight game - some particle effects are too big. Product: Wine Version: 1.1.31 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: maciekw5@gmail.com
When playing Torchlight game through Wine, some of the particle effects (mostly fire) appear too big. The problem had been observed for the first time in Wine 1.1.31, as reported here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=18314&i...
I can also confirm that the problem is absent in Wine 1.0.1. There are excessive particle effects whatsoever. I think it is needed to make regression tests - unfortunately, I'm not a very advanced Linux user - I barely could install 2 wine versions simultaneously to test.
Don't know if it might be relevant, but:
1) The bug is present in both D3D and OpenGL modes
2) I asked about in Runic Games' (official developer) Forum:
http://forums.runicgames.com/viewtopic.php?f=24&t=11258
And it might seem that one of the devs has some clues about what might have gotten wrong.