http://bugs.winehq.org/show_bug.cgi?id=28413
--- Comment #21 from David turbolad995@hotmail.co.uk 2012-01-05 07:21:20 CST --- Going through my bug list, I see that this bug is still "unconfirmed".
This problem still occurs in the Lemmix game (a clone of the classic Lemmings game) when the release rate is set at 99. The game "pauses" briefly each time - when the lemmings are closest to each other - and go into the "home".
In contrast, the Pinball XP game from Windows XP (3D Pinball Space Cadet) does not have the same sound problems during normal gameplay when used in Wine.
I will occasionally post back my findings, as I'm an end-user of Wine and don't know the technical stuff.