http://bugs.winehq.org/show_bug.cgi?id=11348
Summary: EVE Online: character portrait parts are rendered with glitches Product: Wine Version: 0.9.53. Platform: Other OS/Version: other Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: phoenix@mail.ru CC: hverbeet@gmail.com
Created an attachment (id=10455) --> (http://bugs.winehq.org/attachment.cgi?id=10455) Portrait with glitches
Since wine 0.9.53 almost all portraits in EVE Online are rendered with glitches. You may see example in attachment.
I've regressed (dlls/wined3d only), it returned me following result: ------------------------------------------------------------ 4863daf06a1e24e8b8f5de8f96b153d988e6964a is first bad commit commit 4863daf06a1e24e8b8f5de8f96b153d988e6964a Author: H. Verbeet hverbeet@gmail.com Date: Wed Jan 2 19:52:56 2008 +0100
wined3d: Bind the surface texture in LoadLocation().
:040000 040000 75594eada64446a99acc088b585125cda0d98d60 f97c094ec683702f1d49c5a670b561fac529225e M dlls ------------------------------------------------------------ Bug still exists in current git.