http://bugs.winehq.org/show_bug.cgi?id=23722
--- Comment #2 from dabanfi dabanfi@libero.it 2010-07-25 05:14:18 --- Terminal output ; open application, connect to DVR via IP, show upsidedown picture, close application:
nv50_screen_get_param:149 - Unknown PIPE_CAP 29 nv50_screen_get_param:149 - Unknown PIPE_CAP 29 fixme:d3d_caps:wined3d_guess_card_vendor Received unrecognized GL_VENDOR "nouveau". Returning HW_VENDOR_NVIDIA. fixme:d3d_caps:select_card_nvidia_mesa Card selection not handled for Mesa Nouveau driver fixme:win:EnumDisplayDevicesW ((null),0,0x31e058,0x00000000), stub! nv50_screen_get_param:149 - Unknown PIPE_CAP 29 fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats nv50_screen_get_param:149 - Unknown PIPE_CAP 29 fixme:d3d_caps:wined3d_guess_card_vendor Received unrecognized GL_VENDOR "nouveau". Returning HW_VENDOR_NVIDIA. fixme:d3d_caps:select_card_nvidia_mesa Card selection not handled for Mesa Nouveau driver fixme:ole:CoCreateInstance no instance created for interface {56a86895-0ad4-11ce-b03a-0020af0ba770} of class {0f40e1e5-4f79-4988-b1a9-cc98794e6b55}, hres is 0x80004002 fixme:win:EnumDisplayDevicesW ((null),0,0x7bbee13c,0x00000000), stub! nv50_screen_get_param:149 - Unknown PIPE_CAP 29 fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1821d0,0x182158): stub fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1821d0,0x182158): stub fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1821d0,0x182158): stub fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x182210,0x182158): stub err:ole:CoGetClassObject class {e30629d2-27e5-11ce-875d-00608cb78066} not registered err:ole:CoGetClassObject class {e30629d2-27e5-11ce-875d-00608cb78066} not registered err:ole:create_server class {e30629d2-27e5-11ce-875d-00608cb78066} not registered fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported err:ole:CoGetClassObject no class object {e30629d2-27e5-11ce-875d-00608cb78066} could be created for context 0x17 nv50_screen_get_param:149 - Unknown PIPE_CAP 29 nv50_screen_get_param:149 - Unknown PIPE_CAP 29 fixme:atl:OleControlSite_OnFocus fixme:atl:OleInPlaceFrame_SetActiveObject (0x13f748,0x13e0f60,(null)) - stub fixme:atl:OleInPlaceFrame_SetBorderSpace (0x13f748,(nil)) - stub fixme:atl:OleClientSite_ShowObject (0x13f748) - stub fixme:atl:OleControlSite_OnFocus nv50_screen_get_param:149 - Unknown PIPE_CAP 29 nv50_screen_get_param:149 - Unknown PIPE_CAP 29 fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target with ORM_FBO. This should be avoided. err:seh:setup_exception_record nested exception on signal stack in thread 0021 eip 7d4b725f esp 7ffbb950 stack 0x7b9e2000-0x7bae0000