http://bugs.winehq.org/show_bug.cgi?id=31767
Bug #: 31767 Summary: [secur32]UPlay savegame does not works correctly Product: Wine Version: 1.5.13 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: secur32 AssignedTo: wine-bugs@winehq.org ReportedBy: berillions@gmail.com Classification: Unclassified
There is a problem with the cloud system for the Ubisoft's savegames with Wine.
Normally, when the cloud system is activated in UPlay, the savegame are present on the HDD's user and on the Ubisoft's servers.
UPlay download the most recent savegame when Assassin's Creed : Revelations is launched. When you quit the game, UPlay upload the savegame to replace the old savegame on the server/HDD.
When i launch UPlay and ACR with wine, the most recent savegame is downloaded correctly. When i quit the game, there is the synchronisation to the server in UPlay but the savagame is not uploaded correctly = PROBLEM.
So, if i play at AC:R on Seven after Linux, i don't find the savegame create with wine. It's easy to check because there are the date + hours for each savegame.
My first test Linux to Windows: 1- On Linux, i download a savegame (09/23/2012;8:00PM), i play twenty minutes so the savegame (09/23/2012;8:20PM) is present on my HDD but not uploaded correctly. 2- On Seven after Linux, i download the savegame (09/23/2012;8:00PM), i don't find the savegame (09/23/2012;8:20PM) <= I would have to find this savegame.
If i launch the game in Windows before Linux, Wine + UPlay download the savegame create on Windows previously. So, like i said, download the savegame works, upload not.
Thanks for your help.
PS : I add the +secur32 debug file. Winbind is installed on my debian.