https://bugs.winehq.org/show_bug.cgi?id=53098
--- Comment #9 from Hajos Attila linux.alucard@gmail.com --- Works with Lutris. I'm not familiar with it, but I think it's somewhere in the Lutris script:
system: env: DXVK_CONFIG_FILE: $GAMEDIR/dxvk.conf DXVK_STATE_CACHE_PATH: $GAMEDIR STAGING_SHARED_MEMORY: 1 __GL_DXVK_OPTIMIZATIONS: 1 __GL_SHADER_DISK_CACHE: 1 __GL_SHADER_DISK_CACHE_PATH: $GAMEDIR exclude_processes: Agent.exe "Battle.net Helper.exe" manual_command: $GAMEDIR/state-cache-merge/state-cache-update.sh wine: dxvk: true esync: true overrides: windows.networking: disabled version: lutris-GE-Proton7-16-x86_64
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