https://bugs.winehq.org/show_bug.cgi?id=45831
Louis Lenders xerox.xerox2000x@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |patch
--- Comment #6 from Louis Lenders xerox.xerox2000x@gmail.com --- Thanks Dmitry, your patch works around the problem, no crash anymore inside windowscodecs
Actually the app starts just fine now in win-3.16 with your patch, an no native d3dcompiler-* is needed anymore. I guess the d3dcompiler was pulled in by native windowscodecs(?). Anyway, if the patch gets committed this bug can be closed, the app starts fine