http://bugs.winehq.org/show_bug.cgi?id=58637
--- Comment #19 from ihatemylife0025@gmail.com --- Let me clear up the confusion: The packages from the winehq repo (https://dl.winehq.org/wine-builds/fedora/42/winehq.repo) use the new WoW64 mode
The packages in the official fedora repo (https://packages.fedoraproject.org/pkgs/wine/wine/) use the shared WoW64 mode
The setup is indeed 16-bit and doesn't run in the new WoW64 mode (nor in Windows) $ file WIN95/SETUP.EXE WIN95/SETUP.EXE: MS-DOS executable, NE version 5 for MS Windows 3.10 (EXE) (GUI)
But the game itself is 32-bit $ file WIN95/SC2K/SIMCITY.EXE WIN95/SC2K/SIMCITY.EXE: PE32 executable for MS Windows 4.00 (GUI), Intel i386, 8 sections
so it should run with the new WoW64 mode (but it crashes with a stack overflow error)