https://bugs.winehq.org/show_bug.cgi?id=37705
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW CC| |gyebro69@gmail.com Ever confirmed|0 |1
--- Comment #13 from Béla Gyebrószki gyebro69@gmail.com --- I'm also having the same issue in MM6:Shades of Darkness (Uplay version), using 1.8-rc2 or staging (with or without CSMT). The issue is present in all but the tutorial campaign (thus it can't be reproduced in the demo version).
In the terminal I have only fixme:win:EnumDisplayDevicesW ((null),0,0x33c3a8,0x00000000), stub! fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. fixme:wbemprox:wbem_locator_ConnectServer unsupported flags fixme:wbemprox:client_security_SetBlanket 0xa4174740, 0x1b9268, 10, 0, (null), 3, 3, (nil), 0x00000000 fixme:wbemprox:client_security_Release 0xa4174740 fixme:win:EnumDisplayDevicesW ((null),0,0x33c308,0x00000000), stub! fixme:d3d9:device_init Ignoring display mode. fixme:d3d9:Direct3DShaderValidatorCreate9 stub
Fedora 23 OpenGL vendor string: nouveau OpenGL renderer string: Gallium 0.4 on NV92 OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.2.0-devel OpenGL core profile shading language version string: 3.30