https://bugs.winehq.org/show_bug.cgi?id=24013
Andrew Wesie awesie@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |awesie@gmail.com
--- Comment #20 from Andrew Wesie awesie@gmail.com --- Still present on wine 3.18.
Using native d3dcompiler and modifying the D3D10ReflectShader stub to call D3DReflect (which is implemented in the native d3dcompiler), the DX10 version of the game works correctly.