https://bugs.winehq.org/show_bug.cgi?id=40094
Bug ID: 40094 Summary: SimCity 4 Deluxe fails to start when set to use hardware rendering Product: Wine Version: 1.9.3 Hardware: x86 OS: Linux Status: NEW Severity: minor Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: dimesio@earthlink.net CC: hverbeet@gmail.com Regression SHA1: 7d45318aeac41e2efabb9ddfbf95ecbea103e67d Distribution: ---
The intro video plays, then it just shuts down. Regression test results:
7d45318aeac41e2efabb9ddfbf95ecbea103e67d is the first bad commit commit 7d45318aeac41e2efabb9ddfbf95ecbea103e67d Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Feb 4 21:56:32 2016 +0100
ddraw: Move the mip-level dimensions fix-up from ddraw_surface_init() to ddraw_surface_create().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
:040000 040000 b0db5442f414ed76798c8707e27db29880d7b35e d51e3076233a1fc2b550917f692dac63cee0bdea M dlls
There's an easy workaround (run the game with -d:opengl or -d:software), so setting severity to minor.