http://bugs.winehq.org/show_bug.cgi?id=58671
Stian Low wineryyyyy@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wineryyyyy@gmail.com
--- Comment #2 from Stian Low wineryyyyy@gmail.com --- (In reply to Zak from comment #0)
Not sure if I'll be able to run a bisect, so I'll maybe try to find some prebuilt versions, but 10.0 rc3 had the game rendering correctly, while 9.21 crashed before launching.
GE-Proton has recently become the basis against which I test WineHQ bugs for workarounds.
Archives may fulfill some prebuilt wine testing needs: https://github.com/GloriousEggroll/proton-ge-custom/releases
It includes patches outside wine-staging which often fix bugs still present for wine-staging alone.
Here's how I run it: STEAM_COMPAT_CLIENT_INSTALL_PATH=/home/any/Downloads/GE-Proton9-27/files/share STEAM_COMPAT_DATA_PATH=/home/any/Downloads/GE-Proton9-27/files/share WINEPREFIX=/home/any/Downloads/GE-Proton9-27/files/share/default_pfx/ /home/any/Downloads/GE-Proton9-27/proton waitforexitandrun explorer
~/.wine equivalent will be created at: ~/Downloads/GE-Proton9-27/files/share/pfx
Sometimes manually copying ~/Downloads/GE-Proton9-27/files/share/default_pfx as pfx before running the command is required (because the command doesn't copy some files over from default_pfx?)
Other times, like for Sonic3D.exe, manually copying default_pfx as pfx isn't necessary (at least for 9-27 release).
9-27 works at 60 FPS. The next release 10-1 crashes at launch. Later versions do not crash at launch but exhibit low FPS thereafter describe by: https://bugs.winehq.org/show_bug.cgi?id=58575
GE-Proton9-27 matching vanilla wine low FPS may suggest something fairly major and significant changed.
Bisect still needed to further narrow.