https://bugs.winehq.org/show_bug.cgi?id=37313
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |INVALID Status|UNCONFIRMED |RESOLVED
--- Comment #2 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to joaopa from comment #1)
What is the status of this bug? No application with this bug related is given.
To be marked as INVALID?
Why would that make the bug invalid?
It seems to me though that all the "vertex processing" the OP mentions is actually disabled with transformed vertices (see how wined3d_ffp_get_vs_settings() e.g. disables lighting in that case). It is true that texture matrices are still applied with transformed vertices but they are set to identity in that case (specifically, that's right at the top of compute_texture_matrix() in the current code).
For THIS reason I'm marking the bug invalid. If someone can come up with a testcase showing that Wine is doing something wrong in this regard, please attach it here and reopen the bug.