http://bugs.winehq.org/show_bug.cgi?id=58769
Bug ID: 58769 Summary: dgVoodoo does not work with WineD3D Product: Wine Version: 10.15 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@winehq.org Reporter: user.pecheniok@gmail.com Distribution: ---
When using dgVoodoo with the OpenGL backend, the game (anything on dx8 or 9 really) either never starts and just stays at a black screen; or starts, but renders a black screen; or crashes. Works with the Vulkan backend and with dxvk. The console output doesn't differ between the 2 backends, so which flags should I use to get the logs?