https://bugs.winehq.org/show_bug.cgi?id=38274
--- Comment #2 from Sergey Isakov isakov-sl@bk.ru --- I made regression test. Just to clarify "good" means water is white place. "bad" means water is transparent as it should be. So good and bad in this test reverted because 1.7.2 and early has white water. As well as 1.7.3+ More or less visible water was in several revision between 1.7.2 and 1.7.3. So I found first commit that developed water ---- ac37f7a2ac09c77f7bd9db39c3180307696fdc6c is the first bad commit commit ac37f7a2ac09c77f7bd9db39c3180307696fdc6c Author: Stefan Dösinger stefan@codeweavers.com Date: Wed Sep 18 12:24:56 2013 +0200
wined3d: Implement locking of block-based volume textures.
:040000 040000 4260ffc1ea88ab11c4e4580b621992c6d3e59204 0f87593a636e70dc51923d9030b4884179bc8150 M dlls
---- Should I made regression test to know when this feature disappears again?