http://bugs.winehq.org/show_bug.cgi?id=23777
Summary: Half-Life in full screen will be partially drawn Product: Wine Version: 1.2 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: axel@james-b.ch
Created an attachment (id=29807) --> (http://bugs.winehq.org/attachment.cgi?id=29807) After a restore, Counter-Strike is not drawn completly
I've found that wine won't draw correctly Half-Life games (mods too), which are in OpenGL, after an alt-tab (minimize). It has begun after a kernel, nvidia-drivers and Xorg update.
When any HL game is started all is fine. After the first alt-tab the game "window" is cut (see the attachments). It happens even when the game has the same resolution as my screen and when I do ctrl+alt+arrows (change the current desktop) since it minimizes the game. I have tested with a old Half-Life (without Steam) and the bug is reproduced too.
I'm using Gentoo Linux, kernel 2.6.32-gentoo-r7 (before 2.6.32-r3), nvidia-drivers-256.35 (and 195.36.24 was tested too) (Asus 285 GTX), xorg-server-1.7.6 (before: 1.6.5-r1).
Other attachments: game effects are affected as well resulting in possible cheat exploits. Notice that these are windows captures (alt-printscreen).
http://img822.imageshack.us/i/capturecounterstrike1.jpg/ (sniper scopes aren't drawn at the good position) http://img9.imageshack.us/i/capturecounterstrike2.jpg/ (flash grenade doesn't produce the effect in fullscreen, seems shifted by the bug)