http://bugs.winehq.org/show_bug.cgi?id=23512
Frédéric Delanoy frederic.delanoy@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #10 from Frédéric Delanoy frederic.delanoy@gmail.com 2012-02-01 12:39:02 CST --- (In reply to comment #9)
Working with caveats. Game now launches correctly and is playable. 2 issues:
No music or voiceover - only SFX.
On exit, game hangs at a black screen and must be quit manually. (Does not
need to be force quit; Command-Q works.)
Both of these issues go away when using native openal32. Still, awesome that it's working! Let me know if there's any more I can do to help going forward.
Since the crash doesn't occur anymore, this bug will be closed. Feel free to open new bugs for the new problems you describe (if they aren't reported already).