http://bugs.winehq.org/show_bug.cgi?id=21631
Summary: Lego Star Wars I crashes at start after display the nvidia logo Product: Wine Version: 1.1.38 Platform: x86 OS/Version: Mac OS X 10.5 Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: hoehle@users.sourceforge.net
Created an attachment (id=26114) --> (http://bugs.winehq.org/attachment.cgi?id=26114) backtrace
commit 040452ad90927aa8839b1f31a510b1b8a1afac1d prior to wine-1.1.38 Author: Henri Verbeet hverbeet@codeweavers.com wined3d: Update the stream info before applying states. causes wine to crash with a NULL pointer error at start, after displaying the nvidia animation.
0 0x4aadc36e gleLLVMLoadDataFromAryFloatInFloat+0xe9e() in glengine (0x03e7f3d8) 7 0x406efef3 _drawPrimitive+0x1173() in wined3d (0x03e7f998)
Using MacOS 10.5.8, probably with Apple X11 since last security update (instead of XQuartz 2.y.