http://bugs.winehq.org/show_bug.cgi?id=24102
--- Comment #1 from Michal Suchanek hramrach@centrum.cz 2010-08-23 10:59:17 --- Actually the simple call D3DXCreateTextureFromFileA is a stub which returns a white texture so there is no point in having have abort on the Ex call.
I can return the white texture as well I would expect.