https://bugs.winehq.org/show_bug.cgi?id=31702
Oded oded@geek.co.il changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |oded@geek.co.il
--- Comment #55 from Oded oded@geek.co.il --- (In reply to Forest from comment #54)
When I run the 64-bit one, mouselook gets stuck about where my pointer would hit the screen borders.
Same here, though I use a single Guild Wars 2 installation, and run it either with the system's 64bit Wine 1.7.45 installation or with a PlayOnLinux 32bit Wine 1.7.46 installation - with the system's mouselook raw input fails and is bound to the screen area, while with the 32bit setup works fine.
Using Fedora 22 64bit