http://bugs.winehq.org/show_bug.cgi?id=10190
Steve Dawson sdawson@pa.metrocast.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sdawson@pa.metrocast.net
--- Comment #14 from Steve Dawson sdawson@pa.metrocast.net 2010-12-05 13:07:35 CST --- (In reply to comment #13)
Right, the retail disc seems to be copy protected, per http://appdb.winehq.org/objectManager.php?sClass=version&iId=6234 so that's expected.
(It would be nice if someone who has the demo working with native msxml could test without native msxml and attach a log of the problem happening... or better yet, file a new bug just for that.)
Apart from the font rendering problem, the game demo seems to run fine without native msxml3.
Running wine-1.3.8 and using current winetricks.
In a fresh wineprefix directory..
Install dotnet20 with winetricks. Install the game. Replace d3dx9_30.dll and d3dx9_36.dll with native versions. I used winetricks to install directx9 into a temporary wineprefix dir and then copied those files over.
Run the game from the game directory, once it launches, enter the setup menu (4th button from the top) then click the lower left button, this should generate the CaesarIV.ini file. It should be then possible to click the top button from the main menu and start the game. Everything seems work, I can place objects on the map etc, I just can't read any text :)