https://bugs.winehq.org/show_bug.cgi?id=40036
Bug ID: 40036 Summary: Shadows of Destiny Crash After Begins Product: Wine Version: 1.9.2 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: mrdeathjr28@yahoo.es Distribution: ---
Game Crash with this message
fixme:win:EnumDisplayDevicesW ((null),0,0x33f978,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33f6f8,0x00000000), stub! fixme:d3d8:ValidateVertexShader (0x15415f0 (nil) (nil) 1 0x33f958): stub wine: Unhandled page fault on read access to 0x00000000 at address 0x7a89e4 (thread 0074), starting debugger...
Using devenum as native crash with same messsage
System Specs used in test
Nvidia Drivers 361.18 Linux Mint 17.2 Raffaela XFCE Edition 64Bit - Kernel 4.0.0-040000-generic (ubuntu mainline) CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s) GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s) BOARD: MSI H81M E33