https://bugs.winehq.org/show_bug.cgi?id=44125
--- Comment #5 from noel.kuntze+bugs.winehq@thermi.consulting --- Downgrading does not solve the problem. Additionally, the application randomly crashes. It seems the disconnects are caused by the CPU/wine not being able to handle the game's API calls quickly enough. Using a wine version from staging causes a segfault/buffer overflow when the game is started.