https://bugs.winehq.org/show_bug.cgi?id=47733
Bug ID: 47733 Summary: Project Reality BF2 PRLauncher.exe doesn't start with Wine-Mono. Product: Wine Version: 4.15 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: apq49584@tuofs.com Distribution: ---
Created attachment 65209 --> https://bugs.winehq.org/attachment.cgi?id=65209 What you see if it works (obtained wth native dotNetFx40_Client)
Debian 10 buster with winehq packaged wine-devel and libfaudio from OBS. wine-mono-4.9.2.msi downloaded and installed by wine on first run.
Download link: https://www.realitymod.com/downloads
$ wine start PRLauncher.exe The entry point method could not be loaded due to Could not load file or assembly 'PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
(The PRLauncher.exe does work if wine-mono is removed and dotNetFx40_Client_x86_x64.exe is installed with wine uninstaller. This is again just background information and was NOT done for the bug report.)
I am reporting the bugs with PRBF2.exe and PRLauncher.exe seperately, because they happen in very different parts of wine and can be tested for independently.