http://bugs.winehq.org/show_bug.cgi?id=8826
--- Comment #15 from Cody Hamilton codyh@ctzns.net 2009-03-04 07:54:27 --- Created an attachment (id=19777) --> (http://bugs.winehq.org/attachment.cgi?id=19777) Add gl_vertex_program_point_size call to state_pscale
Have attached the patch I'm using at the moment. I just add the call to state_pscale if glsl is being used. This seemed like the most relevant spot I could find for it.