http://bugs.winehq.org/show_bug.cgi?id=9659
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wine-bugs@winehq.org AssignedTo|wine-bugs@winehq.org |stefandoesinger@gmx.at
--- Comment #5 from Stefan Dösinger stefandoesinger@gmx.at 2007-09-17 05:05:04 --- Can you attach a d3d log? I am afraid that the game runs into some Z precision problems now. Maybe it uses D16 depth buffers, but Wine only has 24 bit ones due to some winex11.drv limitations. Before my patch, we lost half the Z precision because of the incorrect scaling, so it might have worked by chance.